Difference between revisions of "Changelogs"

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[[Category:Changelog]]
 
[[Category:Changelog]]

Revision as of 17:10, 26 August 2020

Player Blips:

  • Added some new features to the overhead names
  • Faction name is now shown in players names
  • Company logo is now shown in players overhead display

Fire Fighter:

  • Hydrants are now shown on the map when they're nearby

Chat:

  • Added additional emojis to the chat

Bugfixes:

  • Fixed a crash that sometimes occured when you repair semi-cabs (hopefully)
  • Fixed a crash that sometimes occured when driving into repair shops (hopefully)
  • You can no longer spawn semi-cabs at free spawners if you're not allowed to drive it

Server:

  • API Endpoint /widget/players.json now shows Double EXP state

Events:

  • Opened up more features for staff to use when hosting events
  • More player teleport options, resource control etc!

API:

  • Added lowercase option for the key header
  • Set specific headers on all requests (CORS and Allowed Headers)

Chat:

  • Brightened the Business Tycoon title
  • Added an icon that shows if cross-server messages can be sent

Radio:

  • Added support for Simulator Radio's v2 API
  • Added "Competition Answer" as an option in /simrad

Bugfixes:

  • Job Blips should now appear and disappear correctly when changing jobs
  • Fixed a bug caused by conflicting variable names
  • Fixed an error caused by missing expected values
  • Fixed an error caused by invalid players when listing them
  • Fixed an issue where you would never get past initializing player
  • Fixed an issue where invalid users would attempt placement on the player list
  • Fixed an error caused during faction generation
  • Fixed a vRP thread return breaking recent FXServer versions
  • LS Customs automatically assigns a new lock state if none exists
  • Fixed a server hang where the database would time out at random
  • Fixed zDelete not working with newer OneSync versions

Server:

  • Removed old commerce system logic
  • Optimized Cross Chat system
  • Added a developer tool to monitor chat
  • Update network message format to be consistent with similar types
  • Crosschat module now sends connection state updates
  • Added connection updates to developer tool
  • Update service icon upon connection and update

Note from 08.18.20

A small change was rolled out. It fixed some smaller bugs and slightly improved some render performance.

You now get business experience and bonus exp items when you purchase and upgrade your businesses.

Chat:

  • Chat now appears when a staff message is sent, even if Auto-Focus is disabled

Company Chat:

  • Messages are now sent across servers
  • PIGS managers now have their manager title
  • Compressed company names slightly

Faction Chat:

  • Messages are now sent across servers

Self Storages:

  • Now displays accurate capacity on the map info screen
  • Fixed a rounding issue in Train Network storage capacities

Misc:

  • Added missing text entries
  • Fixed firearms dusting names and abbreviations
  • Runway warning no longer shows up for Emergency class vehicles and helicopters

Server:

  • Bunch of API tweaks (see the wiki for updated information)
  • Added crosschat module, allowing gossip-style messages to be sent across servers
  • Added pending module, allowing messages to be queued up even if the player is offline