Difference between revisions of "Template:Changelog:03.03.19"

From Tycoon Gaming
(Created page with "====Prospecting:==== - Added prospecting mini-game - Added prospecting tool to Diving / Fishing market - Prospecting does not give anything useful yet, and was added for te...")
 
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====Prospecting:====
 
====Prospecting:====
- Added prospecting mini-game
+
*Added prospecting mini-game
- Added prospecting tool to Diving / Fishing market
+
*Added prospecting tool to Diving / Fishing market
- Prospecting does not give anything useful yet, and was added for testing.
+
*Prospecting does not give anything useful yet, and was added for testing.
  
 
====[[EMS / Paramedic|Paramedic Job]]:====
 
====[[EMS / Paramedic|Paramedic Job]]:====
- Added reporting feature for Paramedic missions
+
*Added reporting feature for Paramedic missions
- Added extra marker around victim during Paramedic pickup state
+
*Added extra marker around victim during Paramedic pickup state
- Fixed OneSync Crash. Victim now follows you to the car.
+
*Fixed OneSync Crash. Victim now follows you to the car.
- Enabled Paramedic start areas for the FRLLC Paramedic job
+
*Enabled Paramedic start areas for the FRLLC Paramedic job
  
 
====OneSync Infinity (Bigmode):====
 
====OneSync Infinity (Bigmode):====
- Fixed helicopter spotlight state syncing on bigmode
+
*Fixed helicopter spotlight state syncing on bigmode
- Boarding indicator now syncs during player transition in OneSync
+
*Boarding indicator now syncs during player transition in OneSync
- Fixed Excavator Arm moving if beyond player moves theirs in OneSync
+
*Fixed Excavator Arm moving if beyond player moves theirs in OneSync
- Added a custom improved vehicle checker implementation for bigmode
+
*Added a custom improved vehicle checker implementation for bigmode
- Created a handler for all persistent bigmode player information
+
*Created a handler for all persistent bigmode player information
- Fixed cases of players in the beyond being treated as you (see trello)
+
*Fixed cases of players in the beyond being treated as you (see trello)
  
 
====A custom player blip system was created for OneSync, hopefully it can replace the existing blip system for other servers soon.
 
====A custom player blip system was created for OneSync, hopefully it can replace the existing blip system for other servers soon.
 
OneSync Blips:====
 
OneSync Blips:====
- Added bigmode compatible blip system
+
*Added bigmode compatible blip system
- Players outside your range (beyond players) now appear on the map
+
*Players outside your range (beyond players) now appear on the map
- Allow real-time updates and confiurations for blips from other scripts
+
*Allow real-time updates and confiurations for blips from other scripts
- Added vRP integration for bigmode blips
+
*Added vRP integration for bigmode blips
- Faction President now gets a badge in their overhead name (OneSync)
+
*Faction President now gets a badge in their overhead name (OneSync)
- Added faction tag to overhead names
+
*Added faction tag to overhead names
- Added overhead name toggle option (for your own head)
+
*Added overhead name toggle option (for your own head)
- Added user id prefix and faction president icon to bigmode blips
+
*Added user id prefix and faction president icon to bigmode blips
- Improved bigmode blip handling for the local player
+
*Improved bigmode blip handling for the local player
  
 
====HUD/UI:====
 
====HUD/UI:====
- Added ATC Menu instruction while in a plane
+
*Added ATC Menu instruction while in a plane
- Added audio feedback to the ATC menu
+
*Added audio feedback to the ATC menu
- Added XNLRankBar for use with Player skill
+
*Added XNLRankBar for use with Player skill
- Earning Player Level exp now shows a fancy level indicator
+
*Earning Player Level exp now shows a fancy level indicator
- Added a new Lingering Information display
+
*Added a new Lingering Information display
- ATC clearance is now shown in Lingering Info display
+
*ATC clearance is now shown in Lingering Info display
- Added mandatory ATC notice to lingering info
+
*Added mandatory ATC notice to lingering info
- Airline boarding time now appears as lingering info
+
*Airline boarding time now appears as lingering info
- Added combined level display to skills sub-menu
+
*Added combined level display to skills sub-menu
  
 
====Map:====
 
====Map:====
- Added an ATM to Blaine County Savings Bank
+
*Added an ATM to Blaine County Savings Bank
- Lifted the Paleto Bay job center
+
*Lifted the Paleto Bay job center
- Added another loan office to Blaine County Savings Bank
+
*Added another loan office to Blaine County Savings Bank
  
 
====Server:====
 
====Server:====
- Added user language statistics
+
*Added user language statistics
- Improved Credits menu
+
*Improved Credits menu
- Added welcome and return announcements for new and returning players
+
*Added welcome and return announcements for new and returning players
- Added cache to vehicle locker, improving repeat calls by over 10x
+
*Added cache to vehicle locker, improving repeat calls by over 10x
- Organized decorator listing
+
*Organized decorator listing
- Cleaned up faction code
+
*Cleaned up faction code
- Handle staff permission levels differently when performing actions
+
*Handle staff permission levels differently when performing actions
- Improved identifier fetching
+
*Improved identifier fetching
- Added bigmode teleport module and removed existing teleport feature
+
*Added bigmode teleport module and removed existing teleport feature
- Added bigmode spectate module and removed existing spectate feature
+
*Added bigmode spectate module and removed existing spectate feature
- Re-ordering patch for bigmode blip and mpgamertag shared handling
+
*Re-ordering patch for bigmode blip and mpgamertag shared handling
  
 
====Bugfixes:====
 
====Bugfixes:====
- Ironman players can no longer receive or send service calls
+
*Ironman players can no longer receive or send service calls
- Fixed duplicate load in factions
+
*Fixed duplicate load in factions
- Fixed lingering instruction
+
*Fixed lingering instruction
- Added missing boarding indicator to CollinsCo Air job
+
*Added missing boarding indicator to CollinsCo Air job
- Fixed own bigmode blip now showing components
+
*Fixed own bigmode blip now showing components
- Fixed missing house access points when you don't own one
+
*Fixed missing house access points when you don't own one
- Removed broken Niko model from Peds module
+
*Removed broken Niko model from Peds module
- Fixed boarding indicator not resetting on stopped Ailine job
+
*Fixed boarding indicator not resetting on stopped Ailine job
- Fixed an issue caused by being stuck awaiting scripts
+
*Fixed an issue caused by being stuck awaiting scripts
  
 
====Resources:====
 
====Resources:====
- Imported XNLRankBar resource by VenomXNL
+
*Imported XNLRankBar resource by VenomXNL
- Added public version of instructional-buttons interface module
+
*Added public version of instructional-buttons interface module
- Added public multi-lingual module (to be released with the prospecting)
+
*Added public multi-lingual module (to be released with the prospecting)
- Added Prospecting module
+
*Added Prospecting module
- Added Prospecting controller module for vRP
+
*Added Prospecting controller module for vRP
- Added Resource List public module
+
*Added Resource List public module
- Strip away old instructional buttons system
+
*Strip away old instructional buttons system
- Created Lingering Info module, allowing timed info to be shown
+
*Created Lingering Info module, allowing timed info to be shown
- Added bigmode vRP module
+
*Added bigmode vRP module

Revision as of 16:21, 25 March 2020

Prospecting:

  • Added prospecting mini-game
  • Added prospecting tool to Diving / Fishing market
  • Prospecting does not give anything useful yet, and was added for testing.

Paramedic Job:

  • Added reporting feature for Paramedic missions
  • Added extra marker around victim during Paramedic pickup state
  • Fixed OneSync Crash. Victim now follows you to the car.
  • Enabled Paramedic start areas for the FRLLC Paramedic job

OneSync Infinity (Bigmode):

  • Fixed helicopter spotlight state syncing on bigmode
  • Boarding indicator now syncs during player transition in OneSync
  • Fixed Excavator Arm moving if beyond player moves theirs in OneSync
  • Added a custom improved vehicle checker implementation for bigmode
  • Created a handler for all persistent bigmode player information
  • Fixed cases of players in the beyond being treated as you (see trello)

====A custom player blip system was created for OneSync, hopefully it can replace the existing blip system for other servers soon. OneSync Blips:====

  • Added bigmode compatible blip system
  • Players outside your range (beyond players) now appear on the map
  • Allow real-time updates and confiurations for blips from other scripts
  • Added vRP integration for bigmode blips
  • Faction President now gets a badge in their overhead name (OneSync)
  • Added faction tag to overhead names
  • Added overhead name toggle option (for your own head)
  • Added user id prefix and faction president icon to bigmode blips
  • Improved bigmode blip handling for the local player

HUD/UI:

  • Added ATC Menu instruction while in a plane
  • Added audio feedback to the ATC menu
  • Added XNLRankBar for use with Player skill
  • Earning Player Level exp now shows a fancy level indicator
  • Added a new Lingering Information display
  • ATC clearance is now shown in Lingering Info display
  • Added mandatory ATC notice to lingering info
  • Airline boarding time now appears as lingering info
  • Added combined level display to skills sub-menu

Map:

  • Added an ATM to Blaine County Savings Bank
  • Lifted the Paleto Bay job center
  • Added another loan office to Blaine County Savings Bank

Server:

  • Added user language statistics
  • Improved Credits menu
  • Added welcome and return announcements for new and returning players
  • Added cache to vehicle locker, improving repeat calls by over 10x
  • Organized decorator listing
  • Cleaned up faction code
  • Handle staff permission levels differently when performing actions
  • Improved identifier fetching
  • Added bigmode teleport module and removed existing teleport feature
  • Added bigmode spectate module and removed existing spectate feature
  • Re-ordering patch for bigmode blip and mpgamertag shared handling

Bugfixes:

  • Ironman players can no longer receive or send service calls
  • Fixed duplicate load in factions
  • Fixed lingering instruction
  • Added missing boarding indicator to CollinsCo Air job
  • Fixed own bigmode blip now showing components
  • Fixed missing house access points when you don't own one
  • Removed broken Niko model from Peds module
  • Fixed boarding indicator not resetting on stopped Ailine job
  • Fixed an issue caused by being stuck awaiting scripts

Resources:

  • Imported XNLRankBar resource by VenomXNL
  • Added public version of instructional-buttons interface module
  • Added public multi-lingual module (to be released with the prospecting)
  • Added Prospecting module
  • Added Prospecting controller module for vRP
  • Added Resource List public module
  • Strip away old instructional buttons system
  • Created Lingering Info module, allowing timed info to be shown
  • Added bigmode vRP module