Difference between revisions of "Changelogs"
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|-|03.23.22 = {{Changelog:03.23.22}} | |-|03.23.22 = {{Changelog:03.23.22}} | ||
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{{DEFAULTSORT:Changelog}} | {{DEFAULTSORT:Changelog}} | ||
[[Category:Changelog]] | [[Category:Changelog]] |
Revision as of 13:10, 7 June 2022
To stay up-to-date, check out our #changelogfx channel on the Transport Tycoon Discord.
API:
- Added /storages/[user id] to the API
- Changed how storage API endpoint data is prepared
- Added /trunks/[user id] endpoint to the API
- Added API public keys (keys used to access your data)
- Added specific error for invalid public keys
- Added endpoint for RTS vehicle selection
- Added copy command for public key
- Fixed API key refilling not showing correct number
- Fixed /deadliest catch.json age value
Server:
- Improved /item syntax with "all" option
- Passive system tweaks
- Improved anti-shuffle code
- Added /wiki and /f7 commands
- Fixed credits page not filling out
- Log mute actions to Discord directly
Keybinds:
- Added "Convert EXP Tokens" keybind
Hunting:
- Hunting spawns are now pre-calculated
- Added new weapons and a flashlight to hunting
- Hunting map icons only appear when you are a hunter
- Fixed hunting weapons not being removed
Ironman Mode:
- Ironman Mode now forced you into passive
- Tweaked Ironman Mode description
- Ironman Users no longer get known secrets
- Ironman users no longer receive Double EXP
Garages:
- vMenu variants now show their correct names
Vehicles:
- The Tesla Model 3 now has 4 working seats
- Mechanics should now have access to all truck cabs
- Added some more trucks to the Truck spawners
- Anti-Wiggle system now only affects certain classes of vehicles
Chameleon Paint:
- Chameleon Paint is now officially supported in FiveM
- The clientside Chameleon Paint mod is no longer supported and must be removed
Misc:
- Added /simple chat for simple people
- News scaleform now escapes special chars
- Dispatch messages can now be ignored by ID
- Auto-Pilot can not be engaged below 700 ft
- Added "Tycoon Veteran" title for the 2 (two) Tycoon Veterans
- Updated chat color table
- Tweaked EXP earned from mining
- Trucker's PDA improvements
- Fixed some bus route names
- Added Tolls & Speed Trap SFX toggles
- Added image to Vehicle Card description
- Owned trailers should now take less damage
- Treasures now prioritize the driver
Bugfixes:
- Fixed PIGS being kicked out of parties
- Fixed Company Manager with RC managers
- Fixed gamepad spam in the console
- Fixed server
- Fixed Faction tag not showing
Rockwell Transport Solutions (RTS):
- RTS Changes
- Even more RTS changes
- Way too many changes
- RTS Aviator changes
- RTS Transporter changes
- RTS and PIGS management is now merged kinda
- Fixed RTS start point being borkend'st've
- RTS and PIGS changes
Pandas Illicit Gains Syndicate (PIGS):
- PIGS Changes
- Fixed PIGS not being able to join heists
- RTS and PIGS management is now merged kinda
- RTS and PIGS changes
Imperial Airlines (IA):
- Imperial Airlines changes
- IA now has a rank that isn't just favoritism based ;)
CollinsCo (CoCo):
Racing:
- Deleted all existing race tracks
- Removed all existing race records
- Added new race tracks
- There are no longer ambient cars when racing
- Races now start from a standstill
- Checkpoint splits are now shown during races
- Each vanilla vehicle class now has separate leaderboards
- Races no longer rotate based on day
Los Santos Customs:
- Added support for extra part names
Vehicle Options:
- Added support for extra part names
- Now uses the term "Paintjobs" similar to Los Santos Customs
Marketplace:
- Added a new marketplace in Alta
- Added a new marketplace on Portland
- You can no longer purchase your own listings using /mp view
Server:
- Muted players can no longer use voice chat
- Added more super high tech advanced math features™ to our library
- Staff tickets are now considered answered as soon as they are accepted
- Reporter now get notified properly when submitting a staff ticket
- Fixed non-local variables in the formatting library
- Possible fix for cross-server resource flagging
- Pending Message system can now process groups
- Updated blacklist for racing
- Added new group features
Passive Zones:
- Passive Zones can now have an upper altitude limit
- Airport Passive Zones now only reach 200m vertically
- Added height limit for City Hall, Simeons and Maze Bank passive zones
- Added a passive zone for the Mineshaft
Farming:
- Fixed a bug causing the Farming job to stop working when entering fields
Conductor:
- You can no longer continue Metro job after changing jobs
- You can no longer continue Passenger Train job after changing jobs
- Properly labeled the conductor jobs as train jobs internally
Chat:
- Tweaked PETA APPROVED title color to prevent confusion with staff messages
- Added title rewards for up-coming login streaks
- Additional prefixes for login streaks
Events:
- Added support for custom vehicle menus
- Added export to list vehicles by resource
- Event scripts can now override the players job name
- Additional work on event related features
- Event Server is now locked to staff only by default (not Beta Access)
Bugfixes:
- Fixed black screen when spying from the passenger seat
- Fixed deathevents not working correctly
- Fixed client error in milestone system
- Garbage map icons will now disappear when switching jobs as they should
- Fixed Bag-o-Engines (hopefully)
- Fixed vehicle blacklist not doing certain rocket boost types for racing
- Fixed "manage groups" using incorrect group list
- Overhead names are now properly removed when the players blip is hidden
Garage:
- Vehicles now show their cooldown in the garage
- Truck & Taxi spawners now open a vehicle selection menu
- Fixed manufacturer name for the 747-400
- Fixed manufacturer name for the Rolls Royce Phantom
EXP Tokens:
- Removed option to convert EXP Tokens to experience directly
- The EXP Tokens will still remain as a way to accumulate Bonus EXP without accidentally redeeming it
Planes:
- Implemented a new type of Auto-Pilot
Skill Perks:
- The chance to obtain a Skill Perk is now determined by the amount of experience you already have
- You are now guaranteed to earn a Skill Perk after reaching one million experience
- The exact formula for the chance is 1 : (1000000*CurrentExperience) / EarnedExperience
- Hunting Skill perk now gives more experience when gutting
- Fixed an issue where the Paramedic perk did not apply the bonus correctly
Ambulances:
- Added over a dozen new liveries for the stock Ambulance
- Added a blue lights version of the Ambulance
- Added a blue lights version of the EMS Speedo Express
- Added a blue lights version of the FRLLC Explorer
- Fixed the EMS Evo X having red coronas on some lights
- Fixed some incorrect class types for the ambulances
- The FRLLC Explorer now always spawns with the top lightbar
HUD:
- Removed the outline around the minimap
- Rank Bar (used for Player Level) now goes beyond 500
- Radial Wheel now displays instructional buttons when in use
Radios:
- Removed Reach Radio
- Removed Beats Radio
User Interface:
- You can now use symbols of notation in inputs that ask for number values
- Inputs that support this feature will specify which symbols it supports
- Examples of supported symbols: k (thousand), m (million), b (billion), t (trillion)
- You can combine these symbols in several ways; where "500k", "0.5m" and "0.3m 200k" all amount to the same value (500000)
Radar / Map:
- Added map icons for the airports (shown when you have access to planes)
- You can hide these new map icons using /blip
- Passenger Train locations are now visible at Conductor Level 1
World:
- Custom airport taxi signs now have a way more forgiving hitbox, allowing aircraft to roll over them
- Disabled the ambient cablecars and added warps in their place (for performance reasons)
- The Antonov 225 now spawns parked at San Chianski Airport in memory of the real counterpart (no, you cannot drive it)
- Fixed ambient planes having weird landing gear positions
Treasure Chests:
- Aerial treasure chest markers now show based on nearby terrain height
- Aerial treasure chests in the downtown area should no longer appear between buildings
Marketplace:
- Fixed a bug where you could not remove expired items from the Marketplace
Chat:
- Chat suggestions can now have ? in them
- Fixed dispatch commands appearing twice in chat
Transformers (trucking locations etc)
- Fixed item transformer not working when dynamic price is in use
- Transformer ticking can be disabled server-side
- Transformers now take from the inventory even when using trunk / storage mode
Optimization:
- Optimized Speed Boost related code
- Optimized the Car HUD rendering
- Optimized vRP's marker rendering code
- Improved performance of functions that get the closest player
Player Blips:
- Reduced Player Blips net event size and rate of update
- Player Blips now update slower based on the amount of players online
- Fixed a stutter and desync issue in rare cases
Factions:
- Factions no longer stack markets and business collectors
Misc:
- Fixed decorator setter not working after update
- Added a cooldown when changing seats
Daily:
- Changed "Vote" chests to "Daily" chests
- You now automatically receive a Daily chest each day
Street Racer:
- You can no longer resume your active street race when changing jobs
Mechanic:
- Fixed missing start location icon in Paleto Bay
- Moved a problematic pickup location in Downtown Vinewood
PostOP Air:
- Fixed a job soft-lock when you respawned or changed your plane
Cargo Pilot:
- Max units per location is now 500 (was 180)
- Recharge speed is now 100 per minute (was 30)
- Delivering cargo no longer uses charges
- Picking up 2x or 4x cargo now consumes 2 and 4 charges respectively
Garages:
- Added /garage to mark closest garage of type
- Closest garage is now marked when buying vehicles
Mining:
- Added a new Mining location in the Great Chaparral mineshaft
- There are two new items to obtain; Copper Ore (level 1) and Iron Ore (level 50)
- You can exchange both ore types outside the mineshaft for vouchers
- Ore vouchers can then be exchanged into Raw Ore Mix (for now)
Vehicles:
- Increased the trunk capacity of the EMS Speedo Express from 150 to 500
- You are now less prone to falling of your Bicycle and Motorcycle
- Disabled our custom vehicle damage system, returning the game to the vanilla GTA damage model
API:
- Added "/stats/[user id]" to get a specific users stats
- Added "/streak/[user id]" to get a specific users daily streak
- Added "/sotd.json" alias for the Skill of the Day
- Added "/racing/races/" that displays races and their records
- Added "/endpoints.json" that lists all registered API endpoints
Server:
- Reworked player stat definition file
- Increased the threshold for the large cash payment warning
Events:
- Added Freecam event script
- Added anti-flipping event script
- Fixed Dragstrip event script having no name (lol?)
- Added a mouse controlled steering event script
Los Santos International Airport:
- Removed the custom interiors in the terminal building
- Removed stationary objects around the LSIA jetway zones
- Cleared out several objects in and around the LSIA tarmac
Direct Messages:
- Added direct messages with /msg and /reply
- Added "dms" as an ignore to chat
- Direct Messages work between the servers just like Faction and Company chat
- Added a bindable option for the DMs chat channel in the keybind settings
Businesses:
- Added a new business: Palmer-Taylor Power Station
- This new business adds a new Train Yard storage location
- The nearby ATM and Garage is also now tied to the new business
- Fixed the Estimated Daily Income calculation for businesses
Self Storages:
- Overhauled how Self Storage fees are calculated
- Fee is now based on the weight of the items stored
- Storage Cards now waiver a set amount each, meaning you might use more than one at a time
- You now get more Storage Cards based on the loan you paid off
- Self Storages now show the fee even when the prompt to open them is present
Metrics:
- Added /metrics
- Can track how much Exp you earn per hour
- Customizable to show exactly the skills you want
Skill Perks:
- Added unlockable skill perks
- Each skill has an unlockable perk
- You can earn the perk by earning experience in said skill
- Each unlocked perk gives a passive 2.5% exp bonus (first gives 5%!)
- You can enable one perk at a time through the phone menu
- You can only change perks once per hour
- Added cross-server notifications for when someone earns a skill perk
- Active perk is shown in the Identity menu
Milestones:
- Added a milestones system
- As you level up, newly unlocked things are shown to you
- You can view milestones using /milestones
Pizza Delivery:
- Added "Take Order" option in delivery vehicles
Items:
- Added inventory priority and color to relevant food items
- Added "Use" option for Repair Kit item
- Added Earplugs that can mute most in-game audio
Vehicles:
- Added air controls for the Wastelander
- Vehicles now have air controls enabled when their parachute is deployed
- Ambient Vehicles no longer collide with eachother (ships, planes)
- Tweaked the Senna configuration
- Removed Outrigger Legs controls from MK15
Passive Mode:
- Passive mode is no longer enforced when racing after level 100
Keybinds:
- Added keybind for using Repair Kits
Treasure Chests:
- Treasure chests are now automatically picked up when touched
- Planes can now pick up treasure chests by flying through them
- Cooldown for treasure chests have been improved
- Optimized render performance
Bugfixes:
- You can no longer skip the boarding the first time you start airline
- Bicycle & Jet-Ski cooldowns no longer last a random amount of time
- Fixed backpack and crate names having invalid color format
- EXP modifiers should now be rounded correctly
Chat:
- Invalid commands now appear in your chat
- Removed /trailer command and warning
Misc:
- Added more blips to the Blip Hider menu (/blip)
- Changed the Meat Buyer map icon
- Added vehicle cooldowns to the new garage
- Notifications with images no longer get drowned out by regular ones
Cargo Pilot:
- Changed the level 40 Cargo Pilot step ZMA-CIA to ZMA-LSIA
Hunting:
- Removed Hunting EXP from selling meat, it's now given when converting it
Mechanic:
- Tweaked messages shown when repairing vehicles using Repair Kits
- Added a mechanic start point in Paleto Bay
- Removed problematic mechanic pickup point near the slaughter house
Server:
- Changed how storage capacity bonuses are calculated
- Disabled Christmas event shop
- Added audio scene functions
- Added events that occur when stats are manipulated
- Name filtering in bigmode handler
- Reworked Treasure Chest code
- Chest and inventory modifiers are now separated