Difference between revisions of "Changelogs"

From Tycoon Gaming
(Replacing oldest changelog in list with newest)
m (Replaced old changelog with latest one)
Line 2: Line 2:
  
 
<div class="tabbertab-borderless"><tabber>
 
<div class="tabbertab-borderless"><tabber>
 +
|-|09.01.22 = {{Changelog:09.01.22}}
 
|-|06.07.22 = {{Changelog:06.07.22}}
 
|-|06.07.22 = {{Changelog:06.07.22}}
 
|-|04.7.22  = {{Changelog:04.7.22}}
 
|-|04.7.22  = {{Changelog:04.7.22}}
 
|-|03.23.22 = {{Changelog:03.23.22}}
 
|-|03.23.22 = {{Changelog:03.23.22}}
|-|02.12.22 = {{Changelog:02.12.22}}
 
  
 
</tabber></div>
 
</tabber></div>

Revision as of 14:45, 25 November 2022

To stay up-to-date, check out our #changelogfx channel on the Transport Tycoon Discord.

Mehcanic:

  • Added new 500k mechanic exp vehicle

Racing:

  • Vehicles no longer can have boost mods when racing (no more death bike :chaos:)
  • Races now auto remove vehicle speed boost if it's applied

EMS:

  • Reduced the wait time when doing paramedic animation

Bus:

  • Htomeheb

Companies:

  • Fixed the RTS Vigero Beater card
  • PIGS can now use the Annihilator Stealth during heists
  • Fixed PIGS heist lose condition not triggering
  • PIGS Air Support now needs to be near the heist zone
  • Removed speed limiter for collinsco cabbie

Marketplace:

  • Marketplace listings are now capped to 50 max

Chat:

  • Added titles for collecting 1k and 10k EXP boosts
  • Fixed dynamic titles not working in the chat

Staff:

  • Additional staff tools if you know you know
  • Added shortcut for 2 week punishment

API:

  • Added `/companies/pigs/party.json` to the API
  • Added `/coastguard.json` to the AP

VRP:

  • vRP menus now support custom disconnect handlers
  • Boring I.A internal shit
  • Fixed vRP client modules erroring out

Bugfixes:

  • Fixed licenses showing incorrect amount of time remaining
  • Disabled prints from spamming when deploying treasure chests
  • Fixed SOTD not updating in discord
  • Fixed lingering info from breaking when toggling the UI
  • Fixed being able to spawn the excavator before level 50 mining
  • Fixed a spelling mistake in the skill token description
  • Faction clothing stores no longer stack markers
  • Spawn menus should no longer fail car spawns
  • Changed internal name for the Vigero Beater
  • Changed internal name for the Sentinel Race
  • The Flatbed Wedge now has a name in-game
  • Added missing garage images for new DLC vehicles
  • Added missing garage images for new custom vehicles
  • Fixed faction clothing stores
  • SAPC cameras should now be properly removed
  • The SAPC Dilettante cameras are no longer props
  • Fixed an oversight in the payment code for Mechanic
  • Fixed non train conductors from dropping off passengers

Misc:

  • Fixed economy stats showing both positive and negative signs at the same time
  • Overhauled vanilla vehicle horns, this addmore distinct and unquie default horns to vanilla vehicles
  • Updated other chat prefix related issues from swapping hosts
  • Removed casino perk from being bought/loaded for factions
  • Maritime Vehicles, large boats suck.
  • The Scramjet and the Deluxo F/S now have air controls
  • Added Hype Radio and /hype
  • The Prison Coach is now a separate vehicle
  • Added the Brute Enforcer
  • Vehicle Upgrades now properly set vehicle value
  • Liberty City PD secret don't look for it k thanks
  • /passive toggle is now saved between sessions
  • Updated staff panel?
  • Updated Fountain of Wealth

API:

  • Added /storages/[user id] to the API
  • Changed how storage API endpoint data is prepared
  • Added /trunks/[user id] endpoint to the API
  • Added API public keys (keys used to access your data)
  • Added specific error for invalid public keys
  • Added endpoint for RTS vehicle selection
  • Added copy command for public key
  • Fixed API key refilling not showing correct number
  • Fixed /deadliest catch.json age value

Server:

  • Improved /item syntax with "all" option
  • Passive system tweaks
  • Improved anti-shuffle code
  • Added /wiki and /f7 commands
  • Fixed credits page not filling out
  • Log mute actions to Discord directly

Keybinds:

  • Added "Convert EXP Tokens" keybind

Hunting:

  • Hunting spawns are now pre-calculated
  • Added new weapons and a flashlight to hunting
  • Hunting map icons only appear when you are a hunter
  • Fixed hunting weapons not being removed

Ironman Mode:

  • Ironman Mode now forced you into passive
  • Tweaked Ironman Mode description
  • Ironman Users no longer get known secrets
  • Ironman users no longer receive Double EXP

Garages:

  • vMenu variants now show their correct names

Vehicles:

  • The Tesla Model 3 now has 4 working seats
  • Mechanics should now have access to all truck cabs
  • Added some more trucks to the Truck spawners
  • Anti-Wiggle system now only affects certain classes of vehicles

Chameleon Paint:

  • Chameleon Paint is now officially supported in FiveM
    • The clientside Chameleon Paint mod is no longer supported and must be removed

Misc:

  • Added /simple chat for simple people
  • News scaleform now escapes special chars
  • Dispatch messages can now be ignored by ID
  • Auto-Pilot can not be engaged below 700 ft
  • Added "Tycoon Veteran" title for the 2 (two) Tycoon Veterans
  • Updated chat color table
  • Tweaked EXP earned from mining
  • Trucker's PDA improvements
  • Fixed some bus route names
  • Added Tolls & Speed Trap SFX toggles
  • Added image to Vehicle Card description
  • Owned trailers should now take less damage
  • Treasures now prioritize the driver

Bugfixes:

  • Fixed PIGS being kicked out of parties
  • Fixed Company Manager with RC managers
  • Fixed gamepad spam in the console
  • Fixed server
  • Fixed Faction tag not showing

Rockwell Transport Solutions (RTS):

  • RTS Changes
  • Even more RTS changes
  • Way too many changes
  • RTS Aviator changes
  • RTS Transporter changes
  • RTS and PIGS management is now merged kinda
  • Fixed RTS start point being borkend'st've
  • RTS and PIGS changes

Pandas Illicit Gains Syndicate (PIGS):

  • PIGS Changes
  • Fixed PIGS not being able to join heists
  • RTS and PIGS management is now merged kinda
  • RTS and PIGS changes

Imperial Airlines (IA):

  • Imperial Airlines changes
  • IA now has a rank that isn't just favoritism based ;)

CollinsCo (CoCo):

Racing:

  • Deleted all existing race tracks
  • Removed all existing race records
  • Added new race tracks
  • There are no longer ambient cars when racing
  • Races now start from a standstill
  • Checkpoint splits are now shown during races
  • Each vanilla vehicle class now has separate leaderboards
  • Races no longer rotate based on day

Los Santos Customs:

  • Added support for extra part names

Vehicle Options:

  • Added support for extra part names
  • Now uses the term "Paintjobs" similar to Los Santos Customs

Marketplace:

  • Added a new marketplace in Alta
  • Added a new marketplace on Portland
  • You can no longer purchase your own listings using /mp view

Server:

  • Muted players can no longer use voice chat
  • Added more super high tech advanced math features™ to our library
  • Staff tickets are now considered answered as soon as they are accepted
  • Reporter now get notified properly when submitting a staff ticket
  • Fixed non-local variables in the formatting library
  • Possible fix for cross-server resource flagging
  • Pending Message system can now process groups
  • Updated blacklist for racing
  • Added new group features

Passive Zones:

  • Passive Zones can now have an upper altitude limit
  • Airport Passive Zones now only reach 200m vertically
  • Added height limit for City Hall, Simeons and Maze Bank passive zones
  • Added a passive zone for the Mineshaft

Farming:

  • Fixed a bug causing the Farming job to stop working when entering fields

Conductor:

  • You can no longer continue Metro job after changing jobs
  • You can no longer continue Passenger Train job after changing jobs
  • Properly labeled the conductor jobs as train jobs internally

Chat:

  • Tweaked PETA APPROVED title color to prevent confusion with staff messages
  • Added title rewards for up-coming login streaks
  • Additional prefixes for login streaks

Events:

  • Added support for custom vehicle menus
  • Added export to list vehicles by resource
  • Event scripts can now override the players job name
  • Additional work on event related features
  • Event Server is now locked to staff only by default (not Beta Access)

Bugfixes:

  • Fixed black screen when spying from the passenger seat
  • Fixed deathevents not working correctly
  • Fixed client error in milestone system
  • Garbage map icons will now disappear when switching jobs as they should
  • Fixed Bag-o-Engines (hopefully)
  • Fixed vehicle blacklist not doing certain rocket boost types for racing
  • Fixed "manage groups" using incorrect group list
  • Overhead names are now properly removed when the players blip is hidden

Garage:

  • Vehicles now show their cooldown in the garage
  • Truck & Taxi spawners now open a vehicle selection menu
  • Fixed manufacturer name for the 747-400
  • Fixed manufacturer name for the Rolls Royce Phantom

EXP Tokens:

  • Removed option to convert EXP Tokens to experience directly
  • The EXP Tokens will still remain as a way to accumulate Bonus EXP without accidentally redeeming it

Planes:

  • Implemented a new type of Auto-Pilot

Skill Perks:

  • The chance to obtain a Skill Perk is now determined by the amount of experience you already have
  • You are now guaranteed to earn a Skill Perk after reaching one million experience
  • The exact formula for the chance is 1 : (1000000*CurrentExperience) / EarnedExperience
  • Hunting Skill perk now gives more experience when gutting
  • Fixed an issue where the Paramedic perk did not apply the bonus correctly

Ambulances:

  • Added over a dozen new liveries for the stock Ambulance
  • Added a blue lights version of the Ambulance
  • Added a blue lights version of the EMS Speedo Express
  • Added a blue lights version of the FRLLC Explorer
  • Fixed the EMS Evo X having red coronas on some lights
  • Fixed some incorrect class types for the ambulances
  • The FRLLC Explorer now always spawns with the top lightbar

HUD:

  • Removed the outline around the minimap
  • Rank Bar (used for Player Level) now goes beyond 500
  • Radial Wheel now displays instructional buttons when in use

Radios:

  • Removed Reach Radio
  • Removed Beats Radio

User Interface:

  • You can now use symbols of notation in inputs that ask for number values
  • Inputs that support this feature will specify which symbols it supports
  • Examples of supported symbols: k (thousand), m (million), b (billion), t (trillion)
  • You can combine these symbols in several ways; where "500k", "0.5m" and "0.3m 200k" all amount to the same value (500000)

Radar / Map:

  • Added map icons for the airports (shown when you have access to planes)
  • You can hide these new map icons using /blip
  • Passenger Train locations are now visible at Conductor Level 1

World:

  • Custom airport taxi signs now have a way more forgiving hitbox, allowing aircraft to roll over them
  • Disabled the ambient cablecars and added warps in their place (for performance reasons)
  • The Antonov 225 now spawns parked at San Chianski Airport in memory of the real counterpart (no, you cannot drive it)
  • Fixed ambient planes having weird landing gear positions

Treasure Chests:

  • Aerial treasure chest markers now show based on nearby terrain height
  • Aerial treasure chests in the downtown area should no longer appear between buildings

Marketplace:

  • Fixed a bug where you could not remove expired items from the Marketplace

Chat:

  • Chat suggestions can now have ? in them
  • Fixed dispatch commands appearing twice in chat

Transformers (trucking locations etc)

  • Fixed item transformer not working when dynamic price is in use
  • Transformer ticking can be disabled server-side
  • Transformers now take from the inventory even when using trunk / storage mode

Optimization:

  • Optimized Speed Boost related code
  • Optimized the Car HUD rendering
  • Optimized vRP's marker rendering code
  • Improved performance of functions that get the closest player

Player Blips:

  • Reduced Player Blips net event size and rate of update
  • Player Blips now update slower based on the amount of players online
  • Fixed a stutter and desync issue in rare cases

Factions:

  • Factions no longer stack markets and business collectors

Misc:

  • Fixed decorator setter not working after update
  • Added a cooldown when changing seats

Daily:

  • Changed "Vote" chests to "Daily" chests
  • You now automatically receive a Daily chest each day

Street Racer:

  • You can no longer resume your active street race when changing jobs

Mechanic:

  • Fixed missing start location icon in Paleto Bay
  • Moved a problematic pickup location in Downtown Vinewood

PostOP Air:

  • Fixed a job soft-lock when you respawned or changed your plane

Cargo Pilot:

  • Max units per location is now 500 (was 180)
  • Recharge speed is now 100 per minute (was 30)
  • Delivering cargo no longer uses charges
  • Picking up 2x or 4x cargo now consumes 2 and 4 charges respectively

Garages:

  • Added /garage to mark closest garage of type
  • Closest garage is now marked when buying vehicles

Mining:

  • Added a new Mining location in the Great Chaparral mineshaft
  • There are two new items to obtain; Copper Ore (level 1) and Iron Ore (level 50)
  • You can exchange both ore types outside the mineshaft for vouchers
  • Ore vouchers can then be exchanged into Raw Ore Mix (for now)

Vehicles:

  • Increased the trunk capacity of the EMS Speedo Express from 150 to 500
  • You are now less prone to falling of your Bicycle and Motorcycle
  • Disabled our custom vehicle damage system, returning the game to the vanilla GTA damage model

API:

  • Added "/stats/[user id]" to get a specific users stats
  • Added "/streak/[user id]" to get a specific users daily streak
  • Added "/sotd.json" alias for the Skill of the Day
  • Added "/racing/races/" that displays races and their records
  • Added "/endpoints.json" that lists all registered API endpoints

Server:

  • Reworked player stat definition file
  • Increased the threshold for the large cash payment warning

Events:

  • Added Freecam event script
  • Added anti-flipping event script
  • Fixed Dragstrip event script having no name (lol?)
  • Added a mouse controlled steering event script

Los Santos International Airport:

  • Removed the custom interiors in the terminal building
  • Removed stationary objects around the LSIA jetway zones
  • Cleared out several objects in and around the LSIA tarmac

Direct Messages:

  • Added direct messages with /msg and /reply
  • Added "dms" as an ignore to chat
  • Direct Messages work between the servers just like Faction and Company chat
  • Added a bindable option for the DMs chat channel in the keybind settings

Businesses:

  • Added a new business: Palmer-Taylor Power Station
  • This new business adds a new Train Yard storage location
  • The nearby ATM and Garage is also now tied to the new business
  • Fixed the Estimated Daily Income calculation for businesses

Self Storages:

  • Overhauled how Self Storage fees are calculated
  • Fee is now based on the weight of the items stored
  • Storage Cards now waiver a set amount each, meaning you might use more than one at a time
  • You now get more Storage Cards based on the loan you paid off
  • Self Storages now show the fee even when the prompt to open them is present