Template:Changelog:03.18.24
From Tycoon Gaming
"this is a list of all commits since the last changelog from GitHub."
- mechanic now gives more xp when using a tool or if you have the tool box buff
- fixed an invalid RTS vehicle entry
- RTS selection now gives new options at milestones, previously gave it after reaching milestone + 1 > vs >=
- moved the sand shores AIr EMS drop-off
- fixed Simulator Radios on-screen text, turns out they longer provide listeners numbers
- fixed premium vehicles in dealershop they can no longer be purchased without premium
- added
factionsDisablePublicToggle
allows us to enable or disable faction public toggles on the server - tweaked RTS ground selection default is 2 vehicles increases to 3 at 10 deliveries 4 at 50, 5 at 100, 6 at 200, 7 at 300, 8 at 400, 9 at 500, 12 at 750, 15 at 1000, 20 at 1500 and 25 at 2000 Hopefully gives the big grinders some goal and reward
- updated glonch model fixed incorrect texture mapping on frills added emission to eyes, spikes, nails. Improved weight paint around neck and added some weight paint to the tail
- added experimental displays test model at legion square, not enabled by default
- added video embedder utility to load wen content and videos onle an in-world display
- added new approach to controlling entity replication
- removed redundant DLC vehicle content
- imported the brickade pack consisting of 9 variants of the brickade
- added custom classes for the brickade brigade
- removed old entity replication logic
- removed unused branded vehicle
- removed the AN-225 No longer spawns at San Chianski no does it fly around anymore
- fixed an error in milestones logic
- removed spawn options for branded semi-cabs
- removed branded vehicles from rts pool
- removed replacement weapon skins
- removed ancient vehicle replacements
- you can now open ALL chests at once
- you can no longer move items from storage to restriced trunks
- added the linerunner model a kenworth-like model
- updated the brickade pack
- fix a bug in mechanic allowing for people to tow in non mechanic vehicles
- added "Days Left" to dealershop API endpoint
- added Brickade Recovery as valid Mechanic vehicle
- fix description for business cash stacks removed reference to upgrading
- added a skill check to mechanic after inspecting vehicles, fail it and you will have to tow the vehicle
- the mechanic tool box is now a license buff when consumed will give you a tool buff for 1 hour increasing xp by 50% and always fixing vehicles at the roadside so long as you complete the skill check correctly
- Added the Linerunner semi cab as a valid Trucking vehicle A lore-friendly alternative to the Kenworth
- Added a Brickade pack, with 10 variants
- Disabled Golf script
- Whitelisted the parachute model
- Marked the Brickade Semi as a valid Trucking vehicle
- added mechanic cooldown for stopping and restarting job
- digiscanner no longer overwrites animations unlocking you from the animation
- moving more than 500m from your hunted animal will cause you to lose the animal
- updated item description for mechanic toolbox