Revision as of 17:33, 22 January 2021 by Notlawjosh (talk | contribs) (Created page with " ===Trucking:=== *Added the Automotive trucking branch, which is part of the normal trucking job *Automotive locations appear after level 100 Trucking for Premium users *E...")
Template:Changelog:01.22.21
From Tycoon Gaming
Contents
Trucking:
- Added the Automotive trucking branch, which is part of the normal trucking job
- Automotive locations appear after level 100 Trucking for Premium users
- End results for Automotive route are Vehicle Shipments, which let you add unique vehicles to your garage
- You need the usage requirements for the vehicle you redeem from a Vehicle Shipment (f.ex must be Trucker to redeem a truck)
- Added craftable vehicles such as the Coil Savanna, Coil Rocket Voltic and the Karin Futo GT Hatch
Airline Pilot:
- Added the Ghawar as a mid-tier passenger plane
- Tweaked the price of all passenger planes
- Increased the payment from Airline Pilot missions
- Increased the tier of all passenger planes after the Ghawar
Factions:
- Removed the Prop faction perk
- Removed all existing props from factions
- Base Faction HQ Range has been increased from 250 to 350
- Faction HQ Extended Range has been increased from 350 to 550
- Added new perk zone tech, where effects are only present within the perks zone
- Added Vehicle Boost perks, allowing you to purchase temporary vehicle speed boosts
- Added a Crafting Speed zone perk, making processing (for trucking) have an increased speed
- Factions that can't afford player entry are now removed from the public list
EXP Bonuses:
- Overhauled the EXP Bonuses you find around the map (white circles)
- You can now get several different EXP Bonuses as rewards instead of just the 15% bonus
- 15% Bonus has been lowered to 1 hour duration (from 2)
- Added an informer at City Hall that tells you the area an EXP Bonus can be found in
- Collecting an EXP Bonus now lets you know how many you've collected in total
- Added rewards for collecting a certain amount of EXP Bonuses
HUD / UI:
- Fixed a gap under the chat box on >1080p resolutions
- Removed the duplicate money display (cash change may appear when pausing the game!)
- Updated Simulator Radio icon in the radio wheel
- Tweaked inventory operation notifications + other text entries
- Fixed dispatch command suggestion descriptions
- "Runway1" at LSIA is now named "L.S.I.A Tarmac"
- Massive overhaul to HUD text rendering to mitigate flickering on OneSync during peak hours
- The Rainbow Voucher item name color is now a rainbow
- Updated the graphics for some map blips
Companies:
- Fixed the Imperial Airlines 737-300 not being able to store company items
Chat:
- Added an indicator when the scroll-lock is enabled
- Scroll-lock should now automatically disable when scrolling down
Vehicles:
- Fixed the PostOP 747-400's name in the garage
- Fixed a bug where anyone could use the Phantom Wedge without correct permissions
- Updated the ModKit ID for some conflicting vehicles
- Cruise Control can now be used in planes (you still need to steer though!)
Houses / Facilities:
- Removed the gambling table from homes
- Improved prompts for apartment components
Menu:
- Added a search option under "Report a Player"
- Added a bindable command to re-open transformer menus (under the controls settings)
Misc:
- Players who bypass AFK checks no longer see AFK warnings
- Players with the No Fuel perk can now re-enable the fuel system via Player Options
- Disabled the Holiday Shop at city hall
- Disabled multiple conflicting control actions when at a Repair Shop (rocket boost, jumping etc)
- Barrier gates now fly open when you get close (no need to trade paint anymore)
- Improved /item command to not require specific action id
Server:
- Replaced the MySQL Driver with a new system
- Added single-use promo code support (/code), keep an eye out for codes in the future!
- Improved vehicle permission lookup performance
- Cached results of Business Est. Income to reduce strain
- Framework no longer fails to execute certain commands
- Fixed API throwing "malformed key" for valid keys
- Fixed a bug where new users would fail to receive an ID