Difference between revisions of "Template:Changelog:03.18.24"

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Latest revision as of 13:07, 24 March 2024

This is a not a verbatim copy of the original changelog. It has been altered to correct grammatical mistakes.
Click here for the original changelog.
 "this is a list of all commits since the last changelog from GitHub."
  • Mechanic now gives more xp when using a tool or if you have the tool box buff
  • Fixed an invalid RTS vehicle entry
  • RTS selection now gives new options at milestones, previously gave it after reaching milestone + 1 > vs >=
  • Moved the Sandy Shores Air EMS drop-off
  • Fixed Simulator Radios on-screen text, turns out they no longer provide listeners numbers
  • Fixed premium vehicles in dealership: they can no longer be purchased without premium
  • Added factionsDisablePublicToggle, allows us to enable or disable faction public toggles on the server
  • Tweaked RTS ground selection: default is 2 vehicles, increases to 3 at 10 deliveries 4 at 50, 5 at 100, 6 at 200, 7 at 300, 8 at 400, 9 at 500, 12 at 750, 15 at 1000, 20 at 1500 and 25 at 2000 Hopefully gives the big grinders some goal and reward
  • Updated glonch model fixed incorrect texture mapping on frills added emission to eyes, spikes, nails. Improved weight paint around neck and added some weight paint to the tail
  • Added experimental displays test model at legion square, not enabled by default
  • Added video embedder utility to load wen content and videos onle an in-world display
  • Added new approach to controlling entity replication
  • Removed redundant DLC vehicle content
  • Imported the brickade pack consisting of 9 variants of the brickade
  • Added custom classes for the brickade brigade
  • Removed old entity replication logic
  • Removed unused branded vehicle
  • Removed the AN-225
    • No longer spawns at San Chianski nor does it fly around anymore
  • Fixed an error in milestones logic
  • Removed spawn options for branded semi-cabs
  • Removed branded vehicles from RTS pool
  • Removed replacement weapon skins
  • Removed ancient vehicle replacements
  • You can now open ALL chests at once
  • You can no longer move items from storage to restricted trunks
  • Added the linerunner model a kenworth-like model
  • Updated the brickade pack
  • Fixed a bug in mechanic that allowed people to tow in non-mechanic vehicles
  • Added "Days Left" to dealership API endpoint
  • Added Brickade Recovery as valid Mechanic vehicle
  • Fixed description for business cash stacks: removed reference to upgrading
  • Added a skill check to mechanic after inspecting vehicles, fail it and you will have to tow the vehicle
  • The mechanic tool box is now a license buff. When consumed will give you a tool buff for 1 hour increasing xp by 50% and always fixing vehicles at the roadside so long as you complete the skill check correctly
  • Added the Linerunner semi cab as a valid Trucking vehicle A lore-friendly alternative to the Kenworth
  • Added a Brickade pack, with 10 variants
  • Disabled Golf script
  • Whitelisted the parachute model
  • Marked the Brickade Semi as a valid Trucking vehicle
  • Added mechanic cooldown for stopping and restarting job
  • Digiscanner no longer overwrites animations unlocking you from the animation
  • Moving more than 500m from your hunted animal will cause you to lose the animal
  • Updated item description for mechanic toolbox