Revision as of 21:47, 11 April 2020 by Donald (talk | contribs) (Created page with " ====Trucking and similar Cargo jobs:==== *When buying, selling and converting cargo, you can now use your Trunk directly *While the Trunk menu is open, items wil...")
Template:Changelog:04.11.20
From Tycoon Gaming
Contents
- 1 Trucking and similar Cargo jobs:
- 2 Re-worked Cargo Piloting:
- 3 Fishing:
- 4 Prospecting:
- 5 Jobs:
- 6 Garages:
- 7 Los Santos Customs:
- 8 Radio:
- 9 HUD/UI:
- 10 Companies:
- 11 Vehicles:
- 12 Mount Gordo Airport:
- 13 World:
- 14 Factions:
- 15 Marketplace:
- 16 Food:
- 17 Quality of Life:
- 18 Misc:
- 19 Bugfixes:
- 20 Server:
Trucking and similar Cargo jobs:
- When buying, selling and converting cargo, you can now use your Trunk directly
- While the Trunk menu is open, items will be taken from and added to the Trunk instead of your inventory
- This removes the need to constantly put and take cargo within the trunk
- If you do not have a trunk open, it will instead use your inventory
- Jobs such as Trucking, Cargo Pilot and various other similar jobs all benefit from this
Re-worked Cargo Piloting:
- Added Cargo stops to all major airports
- Removed Cargo variations in place for a single cargo type
- You now gain Player and Strength skill EXP from cargo
- Cargo price now scales with your level, meaning you get paid more as you level up
- Each airport has a selection of new airports to deliver to
- You unlock new route paths between airports as you level up
- Cargo will eventually deplete in high-demand areas, meaning that longer routes are more sustainable
- Cargo no longer has multiple possible destinations, you select your next destination when loading new cargo
Fishing:
- Added different tiers of Tackles, they're consumed when fishing and improve catch speed
- Tackle can be obtained from Prospecting or from Tackle Boxes (also from Prospecting)
- Added the Shiny Rod, which allows you to fish non-stop for 5 minutes before it breaks
- Increased Gut Knife upgrade chance when gutting fish
- Increased chance of getting higher tier knives from upgrades
- Added a new type of StatTrak Gut Knife
Prospecting:
- Lowered Prospecting Scanner price to 10 Skill Tokens (in Market (Fishing / Diving))
- Added more types of items to find, and added actual inventory items
- Added higher rarity loot tables, some of the better ones even announce in chat!
- Added various rare and previously unobtainable items to rare drop tables
- Added Tackles for Fishing
- Prospecting now yields Mining and Strength experience
- The available prospecting zone is picked out at random from a set of locations
- Fixed a softlock when entering vehicles while Prospecting
Jobs:
- Train job now automatically cancels when you leave your train
- Added Player and Strength EXP yields to Cargo Pilot
- You no longer receive Cargo Pilot Vouchers
- Increased Cargo Pilot EXP to make up for the lost vouchers
- Added Player and Trucking EXP yields to Garbage job
- Lowered amount of Garbage Vouchers received during the Garbage job (end bonus still remains!)
Garages:
- Garage now automatically reloads when purchasing a new vehicle
- Added an LSC notification when you spawn uncustomized vehicles
- Saved Extra Parts now apply automatically
- Osprey and Avenger now appear under the Planes category of your garage
Los Santos Customs:
- Renamed "Respray" to "Respray & Paintjobs"
- Moved "Liveries" into Respray & Paintjobs category
- Added "Extra Parts" menu to toggle vehicle extras (for certain vehicles)
Radio:
- Added Simulator Radio (simulatorradio.com) as an in-game radio station
- Custom radios now play when using Mobile Radio
HUD/UI:
- Runway HUD now displays runway nicknames (main, side, jet)
- You can now navigate back from transformer sub-menus (trucking locations et al.)
Companies:
- Fixed an exploit where PIGS heists would resume after being cancelled
Vehicles:
- Visual cargo now loads when you spawn your vehicle (currently only for Speedo Express)
- Added radar to PostOP JU-52
- Speedo Express now has at least 30 kg of trunk space (incorrectly had 10 kg for new players)
- Replaced train horns
- Possible fix to broke bale trailer(?)
- Osprey and Avenger now appear under the Planes category of your garage
Mount Gordo Airport:
- Added Mount Gordo Airport (MGA), a replacement for PIA
- Moved Airline Pilot locations to MGA (from PIA)
- Added Repair Point to MGA
- Added Fuel Station to MGA
- Moved blips and markers to MGA (from PIA)
- Changed all item text from PIA to MGA
- Moved Imperial Airlines locations to MGA (from PIA)
- Moved Cargo Pilot merchant to MGA (from PIA)
- Added garage to MGA
- Moved RTS Aviator locations to MGA (from PIA)
- Moved CollinsCo Air locations to MGA (from PIA)
- Added lights to MGA (from live-stream)
World:
- Added Mt. Gordo Airport
- Removed Procopio International Airport
- Re-made Paleto Bay Airport
- Re-made Pacific Ocean Airport
- Improved PostOP Airport lighting
- Improved San Chianski Airport lighting
- Improved Chumash Island Airport lighting
- Added distant lights to SSIA
- Updated layout on San Chianski Airport
Factions:
- Added boat garages to factions
Marketplace:
- Added marketplace "Redeem All" option
- Show "x pending marketplace listings" when joining
- Added marketplace to Phone / Services menu
- Increased Marketplace limitations ($1B listings, 10k items)
- Gut Knives no longer stack on top of eachother in the marketplace
Food:
- Reworked item breakdown yields
- Different food types now give specific types of components
Quality of Life:
- Increase Airline Pilot target marker render distance
- Virtual EXP is now automatically updated on login
- Add Mastodon feed to home screen
- You can no longer "accidentally" exit moving planes and helicopters
- Increased range of Los Santos Customs entry point
- You can now also use the old button to repair vehicles (LB on controller)
Misc:
- Removed old ems playeroptions buttons
- Removed debug logging from prospecting controller
- Changed vehicle repair text to read "honk" instead of "press e"
- Added table.has utility function
- Server 2 (OS-1) lets you know we have other servers when joining
- Added Developers note to server listings
- Added verified chat tag for future use
- Chat Title and Prefix Icons now unassign if they don't exist
- Added special 1M Exp titles for Trucking and Airline Pilot
- Altered recipe for Complete Meals
- Added beta watermark
- Merge certain dynamic item listings in Marketplace
- Fix Sultan R's modkit to not mess with the Sultan Classic
- Significantly increase Phone ATM price
- Improved welcome messages
- Disable prospecting logging
- Replaced PIA with MGA in ATC systems
- Skipping weather now sets remaining time to 0 rather than skip weather
- Increase weather tick rate
- Made sure trunks save when changed externally
Bugfixes:
- You can no longer warp with vehicles in a non-vehicle warp
- Fixed incorrect chat data being reset
- Fixed identification error
- Fixed chat title being unassigned on join
- Totally fix those 1M exp titles
- Remove console spam
- Correctly assign the fishing zone when starting to fish
- Renamed MGA files to prevent conflicts
- Fixed malformed exp yields for Cargo Pilot
- Fixed symbol codes for license names
- Fixed blocked/obscured CollinsCo Boat locations
- Different Gut Knives no longer merge in your inventory
Server:
- Compare client and server modules to ensure stuff runs as expected
- Add Cfx.re Account linking soft-requirement
- Automatically link Cfx.re Account whenever present
- Added greater than or equal operator for permission based aptitude test
- Take/add items in trunk for transformers when trunk is open
- External chest interface for inventory management
- Make sure trunks save when changed externally
- Added placeholder item names and description for items without data
- Added support for dynamic pay in transformers
- Randomize randomizer and randomly randomized intervals
- Updated Airport Generator
- Added lights data to each airport tile and module
- Added onobtained and onremove callbacks to items