Difference between revisions of "Changelogs"
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|-|05.02.20 = {{Changelog:05.02.20}} | |-|05.02.20 = {{Changelog:05.02.20}} | ||
|-|04.16.20 = {{Changelog:04.16.20}} | |-|04.16.20 = {{Changelog:04.16.20}} | ||
|-|04.13.20 = {{Changelog:04.13.20}} | |-|04.13.20 = {{Changelog:04.13.20}} | ||
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{{DEFAULTSORT:Changelog}} | {{DEFAULTSORT:Changelog}} | ||
[[Category:Changelog]] | [[Category:Changelog]] |
Revision as of 13:08, 16 May 2020
Trucking:
- Added a new end-game Trucking route: House
- Requires most existing trucking items to create (plus some new ones!)
- Added a few additional items
- Circuit Boards - Computers - Ceramic Tiles
- Added a new drop-off location for the new House route
- Moved the Waste Deposit to Elysian Island (from LSIA)
- Added x10 Amalgam option to the LS Foundry
- Show warning in recipe info if the recipe requires a trunk or storage
AI EMS / Paramedic Job:
- You can now switch regions without losing streak progress by going to another Paramedic Station while not busy
- All delivery locations are now shown, rather than just the recommended one
- You now earn money from callouts
- Rewards (money, exp, tokens) increase with your callout streak (at certain stages)
- You can use the new Speedo Express (EMS)
- Added a leaderboard for the highest streak, found at Mount Zonah hospital
- A scanner notification is now shown whenever a new call is given while you're busy
- Now shows the correct rewards you receive
World:
- Cleaned up props around the foundry and recycling center
- Quality of Life changes to certain obstructing map elements
- Added a Trucking HQ to Sandy Shores
- Disabled all the green train signals
- Fixed the Mt. Chiliad vehicle spawner
Factions:
- Faction Business Collector now takes 30% if you do not own the Pacific Standard Bank
Businesses:
- Pacific Standard Bank no longer provides unintentional profits in the background
Companies:
- The BAT Self Storage is now publicly available
- CollinsCo Boating automatically stops the job when you change vehicle or destroy your boat
- Improved CollinsCo Cabbie status visuals
- CollinsCo Boating now gives vouchers based on distance
Vehicles:
- Tweaked the Speedo Express
- Added additional custom paintjobs (thanks glitchdetector) - Added a few News Van paintjobs (thanks War_Reporter) - Added additional spoiler, roof and side-panel mods (thanks TheF3nt0n for some!) - Paintjob order has changed, your vehicle might need to be re-painted
- Added the Speedo Express (News) variant
- Supports all mods available on the Speedo Express - Is not locked to any job (as of now) - Added News Van paintjobs (thanks War_Reporter)
- Added the Speedo Express (EMS) variant (thanks TheF3nt0n and Nacho et al)
- Supports all mods available on the Speedo Express - Has wee-woos (interchangeable ones!) - Added common paintjobs found on the existing Speedo Express - Added two "Northern" paintjobs based on Norwegian ambulances (thanks glitchdetector) - Added several custom paintjobs and converted base-game liveries (thanks Zeeb) - Fixed the front emergency light being stuck
- Compiled all shared Speedo Express textures in one texture file
Los Santos Customs:
- Added support for Paintjob names
- Added Paintjob names for the Speedo Express family
- Button text is now cut off at 30 characters
- Tweaked Paintjob price scale
Beta Server:
- Now shows a notice if the server is running a separate database (during testing phases)
Misc:
- Added 1m Gambling Experience chat title
- Credits now support multiple authors
- The Safe Unit Self Storage now can hold 1,500,000 kg instead of 800,000 kg
- Added dynamic range for trucking transformers
- Added additional map blips
- Added Bus Driver job to the Liberty City job center
- Fixed the description for Cargo Piloting job
- Re-formatted train track files
Server:
- Added "record" and "set" stat tracking methods
- Fixed duplicate identifier infinite hang on join
- Chat rate limit should no longer be triggered for commands that do not send messages for you
- Added angle calculation to trig module
- Added "redirect" module for opening web URIs
Patches and bugfixes:
- Stop Job no longer deletes any vehicle
- Heavy planes can no longer call JET runways
- Personal vehicles now only migrate if the model is the same
- Water should now unflatten when leaving your plane
- WarMenu now disables controls
- Vouchers can no longer be moved without turning into EXP Tokens
- Bonus EXP is now applied before experience modifiers
- Fixed EXP Token redeem description
- Cargo Pilot now gives EXP Tokens to your inventory
- Flagged vehicles can no longer be repaired or enter LSC
- RTS vehicles are now flagged for no repair or LSC modding
- Train Conductor now gives experience beyond level 100
- Airline Job now gives Player experience
- Repair block should now be per vehicle rather than per job
- You can only call ATC once every 5 seconds now
Airports:
- Added new custom runway markers
- Added runway numbers to FIA
- Added runway numbers to CIA
- Added runway numbers to PostOP
- Added new runway end piece with treshold rather than chevrons
- Replaced all (4) runway ends with treshold variants at POA
- Replaced 2 runway ends with treshold variants at PBA
- Replaced 3 runway ends with treshold variants at SCA
- Replaced 2 runway ends with treshold variants at MGA
- Replaced 3 runway ends with treshold variants at CIA & fixed JET end
- Replaced all (4) runway ends with treshold variants at PostOP
- Moved CIA JET runway 18L markings
- Removed remains of Procopio Airport
Chat:
- Added new chat message templates
- Added special verified name format
- Added Font Awesome to chat
- Added dynamic chat title support
- Added verified discord role integration
Prospecting:
- Added additional prospecting zones to the pool
- Added image to Prospecting Zone blip info
ATC:
- Re-worked ATC system
- ATC menu has been re-created
- Nearest airport is now shown on the top of the menu
- Automatically calls Landing or Takeoff for you (can also manually choose)
Marketplace:
- Items that can be traded on the Marketplace now shows their estimated selling prices
- Fixed gut knife variations showing in stock gut knife category
Trunks:
- Adding items to your trunk now increases the physical weight of your vehicle
- Trashing items in your trunk now updates the display properly
Toll Roads:
- Added Toll Roads
- Tolls are automatically paid when you pass through a toll plaza
- Toll fee is based on 3 factors:
- Vehicle class - Player level - Vehicle weight (and trailer weight!)
- Increased Toll Card market price from $35 to $750
- Added some new locations around the map
Jobs:
- Paramedic Job now gives EMS experience plus EXP Tokens
- Removed unclear and broken EMS locations
- Cargo Piloting now gives EXP Tokens
- Added start points for MGA and PBA for Airline Pilot
Trucking:
- Added x100 Flint export option to McKenzie Export
- Fixed "Electronics x2" option name
HUD/UI:
- Added a new icon for Speed Traps
- Added a new icon for Toll Roads
- Higgings Helipad is now visable on the map
World:
- Removed more car generators
- Re-added the POA ATC Tower
- Ground markers now show up based on camera range
- Runway numbers now show up based on camera range
- Floating text now appears based on camera range
- Added an LS Customs in Downtown Vinewood
- Added additional info text at City Hall
- SSIA objects now load based on camera position
- Object loader now loads based on camera position
Misc:
- New players now start with $40k in their bank, in addition to the $10k in their wallet
- Changed Heli spotlight to X on controller from bumper
- Added icons to several floating texts for new players
- Money display turns green when increasing and red when decreasing
- Separated keyboard and controller controls for Cruise Control
- Local player blip now shows up as what other players see
- Water is calmed only when below 40m, rather than at all times in a plane
- Replaced Grand Exchange options with "convert to exp token" options
- Added repair point to bus depot
- Cruise control is now mapped to x on xbox controller
- Added more fuel types to stations around the map
- Added additional fonts
- Added Font Awesome as game fonts
- Certain job and company items can now longer be put in self storage
- Business Boat Garages should now spawn correctly
Optimizations:
- Improved Fuel Script render performance
- Implemented WarMenu optimizations
Vehicles:
- Added the Jugular
- Added the Caracara 4x4
- Added the Komoda
- Added the Outlaw
- Fixed an issue with cruise control and boats
- Owned vehicles are now stored using network IDs, lowering chance of losing ownership
- Updated PostOP 747 garage name
Server:
- Added GetPlayersByPermission function to framework
- Added SecondsToDuration util function
- Added Warmenu module to common
- Dynamic Market / Shop item descriptions
- Allow dynamic menu descriptions
- Implemented item denial of storage system
- Allow specifying chat template as non-escaping
- Disabled anti-instancing system
- Implemented license categories, only the most significant license is shown per category
First Responders:
- Fixed "Box of Pills x5" option name for FRLLC
- Added x10 Plastic option to FRLLC
- Moved Mount Zonah Dropoff for FRLLC
Imperial Airlines:
- Added x100 Packages Meals and x100 Airline Meals options to IA
- Fixed incorrect Criminal Request names for IA
CollinsCo:
- Updated the CollinsCo Yacht handling
- Removed PBA Terminal 3 from CollinsCo Air jobs
- Dropoff markers will now be displayed within 120m during Cabbie
- Set max Seaman job distance to 8000m
- Added more Seaman starting locations
- Fixed resetting cooldown when stopping Air job
RTS:
- Added some leniency to damage
- Reduced the cooldown for picking up vehicles
- Fixed an issue with heavy always spawning facing north
- Fixed incorrect names for some vehicles
- Destinations should now be named properly
- Vehicles now get deleted when you stop job
- Job now displays distance to target
- Moved RTS Aviatior drop-off at PBA
PIGS:
- Fixed a location in PIGS's Mission Row PD heist
Bay Area Towing:
- Removed all company members (no cooldown!)
- Removed vehicles from dealership
- Removed capacities from vehicles so you can still get your trunk contents, but not store new items
- Allowed all company items to be trashed
Vouchers / EXP Tokens:
- Removed all Vouchers from jobs
- Jobs that gave Vouchers now provide EXP Tokens plus the original value of the Voucher
- EXP Tokens can be redeemed instantly for 0.025 experience each
- EXP Tokens can be turned into Bonus EXP
- Each Bonus EXP item gives an additional 0.1 experience the next time you earn experience
- Vouchers can no longer be traded, and can be exchanged for Bonus EXP at the Grand Exchange
- Bonus EXP items can be traded and sold on the marketplace, EXP Tokens cannot
Bugfixes:
- Fixed a bug where you could skip prospecting animations
- Fixed the Gut Knife Grinder not automatically grinding fish
Quality of Life:
- Added an "Open Backpack" keybind
Server:
- Fixed issues with the Simulator Radio interface causing some users to appear as banned
- Added some new utility features
Simulator Radio:
- Current song is now shown when listening to the station
- Notifications in chat when the presenter changes
- You can now submit song requests from the game using /simrad
- The amount of players listening with you is now shown
Cargo Pilot:
- Increased Experience gained per cargo based on quantity delivered
- Increased money earned per cargo based on quantity delivered
Companies:
- Fixed a bug where RTS vehicles remained after being abandoned
- Removed POA from the CollinsCo Cabbie route
Backpacks:
- Added backpacks
- Backpacks are small secondary inventories
- Having a backpack in your inventory shows an extra menu option "Open Backpack"
- The backpack works like an Ender Chest in Minecraft does, it's one inventory per person
- You can not put backpacks in backpacks (this isn't Tibia)
Prospecting:
- Added additional areas for prospecting zones to appear
- Added some extra items to the drop tables
- Added usage options to some prospecting items
- Added backpacks to rare loot tables
Bugfixes:
- You now get fireworks when leveling up a virtual level